Tournament

The first tournament game is Scythe,and the groups are given below. Would the first player in each group please arrange a suitable date for your game, aiming to complete by February 22nd. Once you have settled on the date, let me know so I can post it here. 

Group I   Anthony, Paul-J, Andy, Brian

Group II  Steve, Paul-T, David-K,  Dan Ba.

Group III  Olly,  Jess, James,  Ed

Group IV  David-H, Daniel-M, Ian, Paul-D

Group V  David-M, Bill, Dan Br.,  Robin  [February 8th]

See the League Table, scoring system and the Tournament Draw.

Tournament results for 2012, 2013, 201420152016 and 2017.

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5 Responses to Tournament

  1. Bill says:

    I’ve only played a couple of games of scythe unlike a few of the others who have got copies and who have played it a lot. I was one of those who raised some concerns regarding the potential imbalance of some faction/player map combinations that I had read about on the geek and mentioned that at the World Boardgaming Championship they used an auction/drafting mechanic to address this. I understand why that’s probably not viable for our tournament, due to the lack of experience of most people on the relative value of the combos, and appreciate that you have attempted to find an alternative means to address this.

    I’ve looked at the post referenced on BGG and would urge a bit of caution on accepting that particular proposal of semi-scripted combinations. From what I have read the official Scythe FAQ recommends NOT allowing the combination of Rusviet (Red) with the Industrial board. The designer seems to have accepted on the BGG forums that they didn’t pickup on the imbalance of this one in playtesting. The proposal put forward would see the Rusviet player having a 50% chance of playing with that particular board.

    The other combination that seems to have attracted criticism as being overpowered is the Crimea (yellow) with the patriotic board. Although not added to the Official FAQ there’s mention in this BGG thread of Jamie hinting (on Scythe facebook page) that it may also be worth dropping this combo for competitive play. Again, with the current proposal the yellow player would have a 50% chance of drawing this particular board.

    I’m not sure what the best solution is but feel that the current suggestion could exacerbate any imbalance issues by making the appearance of the most powerful combinations highly likely.

    • David says:

      Not allowing red to use the industrial board is a simpler solution, and has the advantage that it is recommended by the designer. Ed also suggested this fix.

      • Ian says:

        I agree removing the most powerful combinations is a good idea if advised by the designer.

        After that still leave it random.

  2. Ian says:

    I have played quite a few games is Scythe and have never fixed the boards to the factions.

    I don’t believe they would give a huge advantage but I have never played it with such focus as to work out the maths.

    I have happy to go with whatever the majority agrees. If it has been studied on BGG and proved to be fairest way for a tournament then no problem.

  3. David says:

    A few people have alerted me to the posts on BGG that indicate that some combinations of faction & action-board are quite advantageous or disadvantageous. To balance things up for our 4-player games, I am proposing:
    Blue gets Industrial or Engineering and Red gets the other one.
    Yellow gets Patriotic or Mechanical and White gets the other one.
    [Black and Agricultural are not used]
    This is based on a recommendation in BGG, so unless I hear major objections, let’s go with this scheme. Start with each player picking a random colour (not black) and then assign the appropriate alternative action boards at random.

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